Taxi Quest 65
A sequel six years in the making.
Use WASD or arrows to advance dialogue and make choices.
Entries in the series: Taxi Quest 64 | Taxi Quest 65 | Taxi Quest 66
Made by Michael, IAN, and Sean for #FFSjam.
Content warnings
Discussion of death, loss, hunting, disaster.Audio credits
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (10 total ratings) |
Authors | SweetHeart Squad, Sean, IAN MARTIN, Michael |
Genre | Interactive Fiction |
Made with | PixiJS, Aseprite, Blender |
Tags | 3D, Atmospheric, Dark, Driving, First-Person, Funny, Lo-fi, Narrative, Singleplayer, Story Rich |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Touchscreen |
Accessibility | Blind friendly |
Links | Source code |
Comments
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did we kill the passenger?
im playing on browser, the game doesnt load past 71%
but the only way is on browser bruh
it was just for you- i bet if you try again it'll work
I made a video on this game!
i thought i was gonna kill my passenger
I found this in the funny category. As soon as the man asked to turn off the radio, I turned it back on after letting him.
the atmosphere is...strangely calm :) kinda
(but I thought that had killed the man :0)
Interesting game.
Yeah that's about all I have to say about it.
Interesting conception,not so many dialogue,but it was good for short game 5\5
Simpe yet unique, Love it! (8/10)
This was a unique experience to be honest o.o
Has a weird sort of unnatural, unnerving vibe to it.
It's like, really good at making that conversation seem as awkward as possible. It's geniuenly amazing. :D