A sequel six years in the making.


Use WASD or arrows to advance dialogue and make choices.

Entries in the series: Taxi Quest 64 | Taxi Quest 65 | Taxi Quest 66


Made by Michael, IAN, and Sean for #FFSjam.

Content warnings Discussion of death, loss, hunting, disaster.
Audio credits

Comments

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(+1)

did we kill the passenger?

(-1)

im playing on browser, the game doesnt load past 71%

but the only way is on browser bruh

it was just for you- i bet if you try again it'll work

(+2)

I made a video on this game! 

(+3)

i thought i was gonna kill my passenger

(+2)

I found this in the funny category.  As soon as the man asked to turn off the radio, I turned it back on after letting him.

(1 edit) (+4)

the atmosphere is...strangely  calm :) kinda

(but I thought that had killed the man :0)

Interesting game. 

Yeah that's about all I have to say about it.

(+2)

Interesting conception,not so many dialogue,but it was good for short game 5\5

(1 edit) (+1)

Simpe yet unique, Love it! (8/10)

(+4)

This was a unique experience to be honest o.o
Has a weird sort of unnatural, unnerving vibe to it.
It's like, really good at making that conversation seem as awkward as possible. It's geniuenly amazing. :D