The jam was going pretty well, until someone killed the organizer.

Can you solve a murder mystery when everyone's just trying to talk over each other? Choose who's worth listening to and try to catch the culprit!


Made by Ian & Sean for #OJAM2016 with Pixi.js.

Theme was: "Stay awhile and listen"

StatusReleased
PlatformsHTML5
Rating
Rated 3.9 out of 5 stars
(13 total ratings)
AuthorsSweetHeart Squad, Sean, IAN MARTIN
GenreVisual Novel, Adventure, Interactive Fiction
Made withPixiJS
Tags2D, Casual, Crime, Detective, Mouse only, Mystery, Short
Average sessionA few minutes
LanguagesEnglish
InputsMouse
LinksSource code

Comments

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(4 edits)

Enjoyed the reloading-the-page mechanic. I ended up making a big notes doc (like others), then started plotting a graph to keep the locations straight in my head. Loved that everyone's dialogue felt like it was written by them and showed their unique personalities well (although Austin's bio says 'supportive' but he was on Kevin's side about Hazel's game being too simple? interesting given Kevin's motive seemed to just be jealousy and overall being an asshole). Fun game, would recommend. I'm honestly sad now that the mystery is over :(

SPOILERS BELOW




As soon as Hazel mentioned seeing Mackenzie walk out of the quiet room, I clued in that something was off lol. At that point I knew it wasn't Austin Jess or Kevin, and mostly just filled in the rest for the neatness. 


it would be nice if there was a notepad

(1 edit)

Trying to solve the murder was a bit tricky since I had to refresh the page to read everyone's dialogue. I pulled out a notebook and started writing down everyone's statements. 



Continue reading at your own risk! Contains spoilers about the identity of the murderer!

As I was comparing everyone's statements, I realized that the only prime suspects who I found suspicious was Mackenzie and Brrrrdd because Austin, Jess, Hazel and Kevin's accounts match each others' statements as all of them were mostly involved with each other (during the fighting). Mackenzie said Jess talked to Tim at 2:10am but Brrrrdd said Jess went to talk to Tim at 2:00am when she left the common area so this clearly contradicts each others' statements. So I looked at Austin and Hazel's accounts to find proof that corners Mackenzie as the murderer: Austin said that Hazel and Mackenzie disappeared before 3am while Hazel said that she went to take a nap at the quiet room at 3am and fell asleep (Hazel's statement is supported by both Jess and Kevin: Kevin said Hazel left to sleep while Jess said Hazel told Jess she was going to the quiet room to nap). Which concludes that Hazel is not the killer. 

Brrrrdd said that she went to the workspace and stayed there until 3:20am. She went back to the common area after that and 10 minutes later, she heard Jess scream. I found this odd because Mackenzie said that he also went into the workspace and stayed there until 3:10am but he never mentioned about Brrrrd also being in the workspace with him (same goes for Brrrrdd). But Mackenzie never mentioned where he was or what he was doing during the last 20 minutes before 3:30am when Tim died whereas for Brrrrdd, she stated she went back to the common area. Mackenzie only said that he heard Jess scream at 3:30am, which led me to accusing Mackenzie as the killer. And as it turns out, it was Mackenzie all along! 

Overall, it's a good game but it could've been more polished and executed even better but I still found it enjoyable.

i also cracked open a whole doc to compare everything and refreshed to get everyone's dialogue (bc i was confused how to play the first time). got it right first try, nice !!

I've been relooking for this game for so long - finally found it! :)

(+1)

I had an entire notepad open to one side while I refreshed the game to get all the dialogue,

Worth it. Didn't diminish the gameplay at all. 10/10

I had no idea how to play in the first time and I only talked to Austin and then after that I realized how badly I messed up and then just guessed who did it. I can't believe I was right, though???

SAME
SAME

A cute, short game. It takes a few tries to learn how to play, but after that it's fine. Art is simplistic, but stylish. Music is atmospheric for the mood, but rather repetitive after a few loops. Story is hard to weed out (as with any good mystery), however uneventful and not-quite built up. Ends on a soft note, leaving no bad taste in the mouth. Worth a play in the browser if you're in the mood for something to pass the time.