DYSCOVR
Welcome to the DYSCOVR open beta for project LD36 on exo-planet 543.14.543T!
You (and your fellow DYSCOVRites!) will traverse the planet in your very own DYSCOVR ROVR, digging for exciting artifacts of a lost civilization.
When you find an artifact, give it a description using this DYSCOVR console. If you're not sure what to say about it, then you can see what other people wrote about the same artifact.
If you're not sure where to begin, press the help button on your console!
Made by Sean, Ian, and Ryan for Ludum Dare 36 using Pixi.js.
Post-jam updates:
- Better controller support
- WASD as alternate keyboard controls
- Better iframe support (autofocuses and prevents page scrolling)
- Bug and typo fixes
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 3.0 out of 5 stars (5 total ratings) |
Authors | SweetHeart Squad, IAN MARTIN, Sean, RyanBluth |
Genre | Simulation |
Made with | PixiJS |
Tags | 2D, Abstract, Experimental, Exploration, Ludum Dare, Ludum Dare 36, Multiplayer, Procedural Generation, Retro, Sci-fi |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |
Multiplayer | Server-based networked multiplayer |
Links | Source code, Ludum Dare |
Download
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Click download now to get access to the following files:
DYSCOVR-web-v1.0 (jam version).zip 5.2 MB
DYSCOVR-windows-nwjs-v1.1.exe 85 MB
Comments
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I like the idea of digging for a lost or ancient civilization, but it needs to have the feeling as if I really did achieve something.
To have the multiple people who play the game all "rebuild" lost artifacts with what they find would be neat.